Tools: Unreal Tournament Editor
DM-Fade (Working Title) is a personal project that i'm currently working on. It's a 2-6 player deathmatch/duel map for Unreal Tournament 4, an Arena FPS game currently being developed for PC by Epic Games. Players battle it out in an abandoned and decayed throne room. The map features a classic diamond layout, verticality, long and short range areas, tactical pickup placement and fun trick jumps. Who can claim the throne?
For this project I'm going through the entire process of creating a map from scratch by myself, using Unreal Engine 4 and assets from Epic Games. The objective is to to publish a high quality map for the UT4 community. I'm currently done with the first whitebox version and am playtesting as much as possible before starting to mesh.